As a game designer, you'll bring ideas, build prototypes, create interactive narration and develop the game's mechanics. You'll design systems that are easily maintainable, expandable and comfortable to use, while injecting fun into the user experience.
You are required to use a range of technical and creative skills to imagine, test and develop your ideas.
Should have good experience in level designing, content designing, 3D designing and interface designing.


As a game designer, you will work on a design that you've conceived yourself or from a pre-approved idea, such as a game based upon a film. Whatever your role, you'll need to:

  • use your creativity to design games for a range of devices and platforms that engage and capture the imagination of the user
  • consider, plan and detail every element of a new game including the setting, rules, story flow, props, vehicles, character interface and modes of play
  • conduct market research to understand what your target audience wants
  • transform a rough idea into a detailed concept and then implement it
  • write scripts and design storyboards
  • work collaboratively with others, including game developers, artists and programmers, to produce a prototype - a small-scale playable version of the game
  • make adjustments to the game design specifications to reflect developments as the project moves forward
  • train quality assurance (QA) testers to play the game so they can test it properly
  • lead on the user experience (UX) design of the game, ensuring players have the best experience
  • work alone or within a larger team.